Mid morning Daniel hit the max 100 event limit on Construct 2-Free Edition, but it turned out he had been copy-pasting a lot of events everywhere, so when he went back and tidied up his code it was only 80 events.
Myself as the Game Jam veteran (I think its about 5 jams), had art and sound finished by lunchtime, then finished off the with menu and final game balancing. Which I must say actually went very well.
Results, Noon
Lots of art changes in the platformer which was undergoing a total change in direction as the girls argued on a new name
The battle animals gained a name 'Save The Forest' and became fully 2 player.
Space Battler actually has proper graphics and now looks like a real game (if a little hectic)
Results, End of Day
The girls decided to rename their game Shadows of 'Deceipt' and Carmen wrote a massive storyline for it (because she's Carmen)
Save the Forest added a sound and music and a title screen
Space Battler now has a menu with difficulty levels and the game starts slow but gets hard quickly, thanks to the Danger Rating (tm) system.
Conclusion
It has a fun 3 days. Will post feedback from the kids later.
The games are up on Itch.io (which turned out to be really easy to do) and you can play them.
Next time, it might be only 2 days, and we might consider inviting some friends, but that's probably not for a while yet.