This time, I'm trying something new, a Game Jam.
The basic rules are: Build a game with Construct 2 working 9-5 Wednesday, Thursday, Friday.
Day One is now complete, here is the progress so far. I deliberately kept the kids focused on gameplay not wasting time working on artwork. So they look rubbish, but you can see the gameplay.
There are 3 games being worked on:
- Margaret is working on Lost Treasures 2 (the original was build 5 years ago). Its a simple platformer which allows her to work quickly.
- Daniel is working on a game like battlecats. He spent most of the day getting basic battle mechanics to work
- I am working on a space themed lane war game. I'm discovering a lot of flexibility in construct-2 as I'm trying to build something more complex than ever before.
Results, Midday
Lost Treasures 2, platformer with spikes and re-spawns
Battle Animals, battle with knockback
Space battler, just a ship flying and shooting at targets when the get within range.
Results, End of Day
By end of day 1 most groups have the core mechanics working:
Lost Treasures 2: Pickups, Enemies and lots of levels (not shown)
Daniels game: auto spawn of enemies, ghosts on death, base health and money. A lot done.
Space Battler: Both sides spawn and shoot. Health bars for both teams, and an ugly yellow explosion when ships collide.
So Day 1 is over, good work done by all, lets see what happens on Day 2
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